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6.4 - Conservation of Angular Momentum

Introduction: The Parallel Keeps Going

We covered conservation of linear momentum back in Unit 4, and now we do the same for conservation of angular momentum in rotating systems.
The pattern: the principles and the math are completely parallel. Just swap the linear quantities for the angular ones.

Total Angular Momentum of a System

The total angular momentum of a system about some axis is the sum of the angular momenta of all its pieces.
Ltotal=∑Li=L1+L2+L3+...L_{total} = \sum L_i = L_1 + L_2 + L_3 + ...
For rotating objects:
Ltotal=I1ω1+I2ω2+...L_{total} = I_1\omega_1 + I_2\omega_2 + ...
For particles moving in straight lines:
Ltotal=m1v1r1+m2v2r2+...L_{total} = m_1v_1r_1 + m_2v_2r_2 + ...
For mixed systems:
Ltotal=Irotatingω+mvrlinearL_{total} = I_{rotating}\omega + mvr_{linear}
Which parallels ptotal=∑pip_{total} = \sum p_i for linear momentum.

Conservation of Angular Momentum

The principle: any change in a system’s angular momentum has to come from an interaction between the system and its surroundings, meaning an external torque.

When Angular Momentum Is Constant

If the net external torque on the system is zero, the total angular momentum stays constant.
∑τexternal=0⇒Ltotal=constant\sum \tau_{external} = 0 \quad \Rightarrow \quad L_{total} = \text{constant}ΔLsystem=0\Delta L_{system} = 0Linitial=LfinalL_{initial} = L_{final}∑Li=∑Lf\sum L_i = \sum L_f
Which parallels conservation of linear momentum when ∑Fexternal=0\sum F_{external} = 0.

When It’s NOT Constant

If there is a net external torque, angular momentum gets traded between the system and its environment.
∑τexternal≠0⇒ΔL≠0\sum \tau_{external} \neq 0 \quad \Rightarrow \quad \Delta L \neq 0ΔL=∫τexternal dt\Delta L = \int \tau_{external} \, dt

Why Internal Torques Cancel

When two parts of a system push or pull on each other, Newton’s third law says the forces are equal in size, opposite in direction, and act along the same line. So about any axis they exert equal and opposite torques, and they act for exactly the same time. That makes their angular impulses equal and opposite:
∫τ1 on 2 dt=−∫τ2 on 1 dt⇒ΔL2=−ΔL1\int \tau_{1\text{ on }2}\,dt = -\int \tau_{2\text{ on }1}\,dt \quad\Rightarrow\quad \Delta L_2 = -\Delta L_1
Whatever angular momentum one part gains, the other part loses. Inside a system these changes always cancel, so only external torques can change the system’s total.

Conserved vs. Constant: Choosing the System

Angular momentum is conserved in every interaction: it’s never created or destroyed, only transferred from one object to another. Whether a particular system’s angular momentum is constant depends on how you draw the system:
  • Net external torque is zero: the system’s total angular momentum is constant. Pick the system to include every object that exerts a torque during the interaction (the person and the merry-go-round, or both discs), so those torques are internal and cancel in pairs.
  • Net external torque is not zero: the system’s angular momentum is not constant. Angular momentum is transferred between the system and its surroundings, and the change equals the angular impulse from outside, ΔLsystem=∫τext dt\Delta L_{system} = \int \tau_{ext}\,dt.
Example: a disc is dropped onto a spinning disc (Scenario 2 below). If the system is just the bottom disc, the top disc exerts an external friction torque on it, so the bottom disc’s angular momentum is not constant: some of it is transferred to the top disc. If the system is both discs, that torque is internal, and the total stays constant (as long as the axle is frictionless).

Common Conservation Scenarios

1. Figure Skater (Changing Rotational Inertia)

The classic: a figure skater spinning with arms out pulls them in.
The physics: - Arms out: big II, small ω\omega, so a slow spin. - Arms in: small II, big ω\omega, so a fast spin.
Why? There’s no external torque (friction is negligible), so LL stays constant:
Linitial=LfinalL_{initial} = L_{final}Ioutωout=IinωinI_{out}\omega_{out} = I_{in}\omega_{in}
Solving for the final angular velocity:
ωin=IoutIinωout\omega_{in} = \frac{I_{out}}{I_{in}}\omega_{out}
Since Iout>IinI_{out} > I_{in}, you get ωin>ωout\omega_{in} > \omega_{out}, so the skater speeds up.
6.4 - Conservation of Angular Momentum
What about energy? The kinetic energy goes UP. Since Krot=12Iω2=L22IK_{rot} = \frac{1}{2}I\omega^2 = \frac{L^2}{2I}, shrinking II raises KK. That extra energy comes from the skater doing work to pull their arms in.
With numbers: a skater spins at 2.0 rad/s with her arms out (I=3.6I = 3.6 kg·m²) and pulls them in to I=1.2I = 1.2 kg·m². No external torque acts, so L=(3.6)(2.0)=7.2L = (3.6)(2.0) = 7.2 kg·m²/s stays constant:
ωin=IoutωoutIin=(3.6 kg\cdotpm2)(2.0 rad/s)1.2 kg\cdotpm2=6.0 rad/s\omega_{in} = \frac{I_{out}\omega_{out}}{I_{in}} = \frac{(3.6\ \text{kg·m}^2)(2.0\ \text{rad/s})}{1.2\ \text{kg·m}^2} = 6.0\ \text{rad/s}
Her kinetic energy goes from 12(3.6)(2.0)2=7.2\frac{1}{2}(3.6)(2.0)^2 = 7.2 J to 12(1.2)(6.0)2=21.6≈22\frac{1}{2}(1.2)(6.0)^2 = 21.6 \approx 22 J. The extra 14 J is work her muscles do pulling her arms inward. She’s a nonrigid system: her shape changed, so ω\omega changed with no change in LL.

2. Dropping a Disc onto a Rotating Disc

The setup: a disc spins at angular velocity ω1\omega_1. A second disc, not spinning at all, gets dropped onto it from above.
The physics: - Before: only disc 1 is spinning, so Li=I1ω1L_i = I_1\omega_1. - After: both discs spin together, so Lf=(I1+I2)ωfL_f = (I_1 + I_2)\omega_f.
Conservation:
I1ω1=(I1+I2)ωfI_1\omega_1 = (I_1 + I_2)\omega_fωf=I1I1+I2ω1\omega_f = \frac{I_1}{I_1 + I_2}\omega_1
Result: ωf<ω1\omega_f < \omega_1, so it slows down, because the total II went up.
6.4 - Conservation of Angular Momentum
What about energy? The kinetic energy drops. The “lost” energy goes into sound, heat, and deformation during the collision.

3. Person Jumping onto a Merry-Go-Round

The setup: a person running tangentially hops onto the edge of a spinning merry-go-round.
The physics: - The person has linear motion, which gives angular momentum about the center: Lperson=mvrL_{person} = mvr. - The platform has rotational motion, giving angular momentum Lplatform=IωL_{platform} = I\omega.
Conservation:
Lperson,initial+Lplatform,initial=Ltotal,finalL_{person,initial} + L_{platform,initial} = L_{total,final}mvr+Iω0=(I+mr2)ωfmvr + I\omega_0 = (I + mr^2)\omega_f
where mr2mr^2 is the person’s rotational inertia once they’re standing on the platform.
6.4 - Conservation of Angular Momentum
This is the example we’ll work through in detail below.

4. Planets in Orbit

Circular orbit: - The radius rr stays constant. - The speed vv stays constant. - Angular momentum: L=mvr=constantL = mvr = \text{constant}.
Elliptical orbit: - The radius rr changes (perihelion is closest, aphelion is farthest). - The speed vv changes too (faster when close, slower when far). - But angular momentum L=mvrsin⁡θL = mvr\sin\theta still stays constant. At perihelion and aphelion, the velocity is perpendicular to r⃗\vec{r} (sin⁡θ=1\sin\theta = 1), so there it’s just L=mvrL = mvr.
At perihelion (closest): - Small rpr_p, big vpv_p. - L=mvprpL = mv_pr_p.
At aphelion (farthest): - Big rar_a, small vav_a. - L=mvaraL = mv_ar_a.
Conservation:
mvprp=mvaramv_pr_p = mv_ar_avprp=varav_pr_p = v_ar_a
That’s Kepler’s second law: a line from the Sun to a planet sweeps out equal areas in equal times, so the planet moves fastest when it’s closest.
6.4 - Conservation of Angular Momentum

Example Problem: Child Jumping onto a Rotating Platform

Problem: a circular platform of radius RR has rotational inertia II. It spins around a fixed pivot at its center with negligible friction and initial angular velocity ω0\omega_0. A child of mass mm runs tangentially at speed vv and jumps onto the outer edge. What’s the system’s new angular velocity?
6.4 - Conservation of Angular Momentum

Solution

Step 1: Write down conservation of angular momentum
Linitial=LfinalL_{initial} = L_{final}
Step 2: Find the angular momenta before the collision
The child (moving in a straight line):
Lchild,i=mvRL_{child,i} = mvR
(Using L=mvrL = mvr with r=Rr = R, the distance from the axis.)
The platform (rotating):
Lplatform,i=Iω0L_{platform,i} = I\omega_0
Total initial angular momentum:
Li=mvR+Iω0L_i = mvR + I\omega_0
Step 3: Find the angular momentum after
Once the child lands, everything spins together as one system:
Lf=(Ichild+Iplatform)ωfL_f = (I_{child} + I_{platform})\omega_f
The child’s rotational inertia
(a point mass at distance RR):
Ichild=mR2I_{child} = mR^2
Total final angular momentum:
Lf=(mR2+I)ωfL_f = (mR^2 + I)\omega_f
Step 4: Apply conservation
mvR+Iω0=(mR2+I)ωfmvR + I\omega_0 = (mR^2 + I)\omega_f
Step 5: Solve for the final angular velocity
ωf=mvR+Iω0mR2+I\omega_f = \frac{mvR + I\omega_0}{mR^2 + I}
Answer: the system’s new angular velocity is:
ωf=mvR+Iω0mR2+I\boxed{\omega_f = \frac{mvR + I\omega_0}{mR^2 + I}}

Digging into the Result

Special case: platform starts at rest (ω0=0\omega_0 = 0)
ωf=mvRmR2+I\omega_f = \frac{mvR}{mR^2 + I}
That’s the version you usually see in algebra-based physics.
Reading the pieces: - The numerator (mvR+Iω0mvR + I\omega_0) is the total initial angular momentum. - The denominator (mR2+ImR^2 + I) is the total final rotational inertia. - The child’s linear momentum effectively gets converted into rotational motion.
What about energy? The collision is inelastic, so kinetic energy gets lost.
Before:
Ki=12mv2+12Iω02K_i = \frac{1}{2}mv^2 + \frac{1}{2}I\omega_0^2
After:
Kf=12(mR2+I)ωf2K_f = \frac{1}{2}(mR^2 + I)\omega_f^2
Generally Kf<KiK_f < K_i, with the difference going into heat, sound, and deformation.

Example Problem: The Same Landing with Numbers

Problem: the platform has I=120I = 120 kg·m² and radius 2.0 m and spins counterclockwise at 0.50 rad/s. A 30 kg child runs at 3.0 m/s tangent to the edge, in the same direction the edge is moving, and jumps on. (a) Find the final angular velocity. (b) How much angular momentum does each part gain or lose? (c) How much kinetic energy is lost? (d) Later, friction at the pivot exerts a constant 4.0 N·m torque. How long does it take to stop the platform and child?
(a) Plug into the result above:
ωf=mvR+Iω0mR2+I=(30)(3.0)(2.0)+(120)(0.50)(30)(2.0)2+120=180+60120+120=1.0 rad/s\omega_f = \frac{mvR + I\omega_0}{mR^2 + I} = \frac{(30)(3.0)(2.0) + (120)(0.50)}{(30)(2.0)^2 + 120} = \frac{180 + 60}{120 + 120} = 1.0\ \text{rad/s}
(b) The platform goes from 60 to (120)(1.0)=120(120)(1.0) = 120 kg·m²/s, a gain of 60 kg·m²/s. The child goes from 180 to (30)(2.0)2(1.0)=120(30)(2.0)^2(1.0) = 120 kg·m²/s, a loss of 60 kg·m²/s. Friction between the child’s feet and the platform gives them equal and opposite angular impulses, so the total stays at 240 kg·m²/s:
6.4 - Conservation of Angular Momentum
(c) Before: Ki=12(30)(3.0)2+12(120)(0.50)2=135+15=150K_i = \frac{1}{2}(30)(3.0)^2 + \frac{1}{2}(120)(0.50)^2 = 135 + 15 = 150 J. After: Kf=12(240)(1.0)2=120K_f = \frac{1}{2}(240)(1.0)^2 = 120 J. So 30 J (20%) becomes thermal energy and sound as the child’s feet skid to a stop on the platform.
(d) Now there’s an external torque, so the system’s angular momentum isn’t constant: the pivot transfers it to the Earth. The angular impulse from friction has to remove all 240 kg·m²/s:
Δt=∣ΔL∣τ=240 kg\cdotpm2/s4.0 N\cdotpm=60 s\Delta t = \frac{|\Delta L|}{\tau} = \frac{240\ \text{kg·m}^2\text{/s}}{4.0\ \text{N·m}} = 60\ \text{s}

Problem-Solving Strategy

Step 1: Define the system - What objects are in play? - Are there any external torques?
Step 2: Check whether the system’s angular momentum is constant - Is the net external torque zero? - If it is, use Li=LfL_i = L_f.
Step 3: Write the initial angular momentum - For each rotating object: L=IωL = I\omega. - For each object moving in a straight line: L=mvrL = mvr. - Add up all the contributions.
Step 4: Write the final angular momentum - Think about how II changed (things combining, spreading out, and so on). - Use the same formulas for each piece. - Often everything ends up moving together at one ωf\omega_f.
Step 5: Set them equal and solve
∑Li=∑Lf\sum L_i = \sum L_f
Step 6: Check your answer - Right units? - Physically reasonable? - Do the limiting cases work?

Units Check

Angular momentum is in kg·m²/s.
From L=IωL = I\omega:
[kg⋅m2][rad/s]=kg⋅m2/s[\mathrm{kg·m}^2][\text{rad/s}] = \mathrm{kg·m}^2\text{/s}
From L=mvrL = mvr:
[kg][m/s][m]=kg⋅m2/s[\text{kg}][\text{m/s}][\text{m}] = \mathrm{kg·m}^2\text{/s}
Both agree. ✓

Summary of Key Principles

Concept
Equation
When It Applies
Conservation
Li=LfL_i = L_f
Net external torque is zero
Total L (system)
Ltotal=∑LiL_{total} = \sum L_i
Add up all the components
Rotating object
L=IωL = I\omega
Object spinning about an axis
Moving particle
L=mvrL = mvr
Linear motion about a point
Not constant (transferred)
ΔL=∫τext dt\Delta L = \int \tau_{ext} \, dt
External torque present

Common Mistakes

  1. Forgetting the platform’s initial angular momentum. In Physics C, the platform might already be spinning. Include Iω0I\omega_0 in your initial angular momentum, not just the mvRmvR from the person.
  1. Wrong formula for the person’s rotational inertia. Once they’re on the platform, they’re a point mass at distance RR: Iperson=mR2I_{person} = mR^2, not mRmR.
  1. Adding velocities instead of angular momenta. Don’t just add vv and ω\omega together. Convert to angular momentum first: mvR+IωmvR + I\omega.
  1. Assuming kinetic energy is conserved. Angular momentum is conserved in these collisions, but kinetic energy usually drops. Don’t set Ki=KfK_i = K_f unless the problem explicitly says it’s elastic.
  1. Not noticing external torques. Friction at the pivot, air resistance, or other external forces can supply an external torque, which transfers angular momentum into or out of the system. Only set Li=LfL_i = L_f when you’re told friction is negligible.
  1. Wrong sign for angular momentum. Pick a sign convention and stick with it. If the person runs counterclockwise and the platform spins counterclockwise, both contributions are positive.
  1. Confusing the platform’s radius with an orbital distance. In planetary motion, rr changes as you move around the orbit. In platform problems, RR is usually a fixed value, the platform’s radius.
  1. Thinking the figure skater breaks energy conservation. The energy goes up when they pull their arms in because they’re doing work. Nothing is violated, energy is just being added.
  1. Skipping the limiting cases. Check yourself: if ω0=0\omega_0 = 0 (platform at rest), does your answer collapse to mvRmR2+I\frac{mvR}{mR^2 + I}? If not, something’s off.
  1. Adding rotational inertias wrong. Total II is just the plain sum: Itotal=I1+I2I_{total} = I_1 + I_2. Don’t multiply or do anything else to them.
  1. Mixing up the before and after states. Label “before” (initial) and “after” (final) clearly so you don’t lose track of which ω\omega is which.
  1. Forgetting that L is constant in elliptical orbits. Even though rr and vv both change, L=mvrsin⁡θL = mvr\sin\theta stays constant, as long as there’s no external torque. At the closest and farthest points, sin⁡θ=1\sin\theta = 1, so mvprp=mvaramv_pr_p = mv_ar_a.
  1. Using the wrong distance for the linear angular momentum. In L=mvrL = mvr, the distance rr runs from the axis or point to the particle, perpendicular to its velocity.
  1. Assuming everything ends up at the same final ω. That’s only true if the objects stick together or get connected. If they stay separate, they can end up with different angular velocities.
  1. Skipping the units check. Always verify: angular momentum should come out in kg·m²/s. If you get kg·m/s, something went wrong (N·m·s is fine, since it equals kg·m²/s).

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