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8.9 - Volume with Disc Method: Revolving Around the x- or y-Axis

What Is a Solid of Revolution?

A solid of revolution is a 3D object created by rotating a 2D region around an axis, called the axis of revolution.
Take a bounded region in the plane and spin it 360° around a line (usually the xx-axis or yy-axis). As it rotates, it sweeps out a solid.
For example, the region bounded by y=x2y = x^2, y=0y = 0, and x=2x = 2, rotated around the xx-axis, creates a funnel-like solid.
8.9 - Volume with Disc Method: Revolving Around the x- or y-Axis

Sketching Solids of Revolution on Paper

Step 1: Draw the original region.
Step 2: Draw the mirror image across the axis of revolution.
Step 3: Connect the edges with curved lines to suggest the 3D shape. Draw elliptical curves at the ends, use dashed lines for hidden back edges, and add shading or perspective lines.
8.9 - Volume with Disc Method: Revolving Around the x- or y-Axis
Important: even though the middle looks empty in a 2D sketch, the solid is completely filled. There are no hollow spaces.

Cross-Sections: The Key to the Volume

At any position along the axis of revolution, slicing perpendicular to the axis gives you a circle (a disk). Why circles? Because we rotated around an axis, so every point traces a circular path.
The area of one circular cross-section is:
A=πr2A = \pi r^2
Finding the radius. The radius runs from the axis of revolution out to the outer edge of the solid. For a region bounded by y=f(x)y = f(x) rotated around the xx-axis:
r=f(x)r = f(x)
The radius at position xx is just the function value, the distance from the axis to the curve.

The Disk Method Formula

V=∫abπR2 dx\boxed{V = \int_{a}^{b} \pi R^2\,dx}
where: - RR is the radius function (distance from the axis of revolution to the outer edge) - [a,b][a, b] is the interval along the axis of revolution - We use capital RR for the outer radius
We’re summing up the areas of infinitely many circular disks from x=ax = a to x=bx = b.

Example 1: Revolution Around the x-axis

Find the volume of the solid formed by rotating the region bounded by y=x2y = x^2, y=0y = 0, and x=2x = 2 around the xx-axis.
Step 1: radius function. The distance from the xx-axis to the curve:
R=x2R = x^2
Step 2: bounds. From x=0x = 0 to x=2x = 2.
Step 3: set up
V=∫02π(x2)2 dx=∫02πx4 dxV = \int_{0}^{2} \pi (x^2)^2\,dx = \int_{0}^{2} \pi x^4\,dx
Step 4: factor out the constant and integrate
=π∫02x4 dx=π[x55]02=π(325−0)=32π5= \pi \int_{0}^{2} x^4\,dx = \pi \left[\frac{x^5}{5}\right]_{0}^{2} = \pi \left(\frac{32}{5} - 0\right) = \frac{32\pi}{5}
Volume: 32π5\frac{32\pi}{5} cubic units

Example 2: Exponential Functions

Find the volume formed by rotating the region bounded by y=exy = e^x, y=0y = 0, x=0x = 0, and x=3x = 3 around the xx-axis.
Step 1: set up. Radius R=exR = e^x:
V=∫03π(ex)2 dxV = \int_{0}^{3} \pi (e^x)^2\,dx
Step 2: simplify. (ex)2=e2x(e^x)^2 = e^{2x}:
V=π∫03e2x dxV = \pi \int_{0}^{3} e^{2x}\,dx
Step 3: substitution. Let u=2xu = 2x, so du=2 dxdu = 2\,dx and dx=du2dx = \frac{du}{2}. When x=0x = 0, u=0u = 0. When x=3x = 3, u=6u = 6.
V=π∫06eu⋅du2=π2∫06eu duV = \pi \int_{0}^{6} e^u \cdot \frac{du}{2} = \frac{\pi}{2} \int_{0}^{6} e^u\,du
Step 4: integrate
=π2[eu]06=π2(e6−e0)=π2(e6−1)= \frac{\pi}{2} [e^u]_{0}^{6} = \frac{\pi}{2} (e^6 - e^0) = \frac{\pi}{2} (e^6 - 1)
Volume: π(e6−1)2\frac{\pi(e^6 - 1)}{2} cubic units

Revolution Around the y-axis

When you rotate around the yy-axis instead:
  1. Integrate with respect to yy (use dydy)
  1. Convert equations to x=f(y)x = f(y) form
  1. Use yy-boundaries as your limits
  1. The radius is now horizontal, measured in the xx-direction
V=∫cdπR2 dy\boxed{V = \int_{c}^{d} \pi R^2\,dy}
where RR is expressed as a function of yy.

Example 3: Revolution Around the y-axis

Set up (but don’t evaluate) an integral for the volume formed by rotating the region bounded by y=4−2xy = 4 - 2x, y=0y = 0, and the yy-axis around the yy-axis.
Step 1: convert to x=f(y)x = f(y)
y=4−2x⇒2x=4−y⇒x=2−y2y = 4 - 2x \quad \Rightarrow \quad 2x = 4 - y \quad \Rightarrow \quad x = 2 - \frac{y}{2}
Step 2: find the yy-boundaries. When x=0x = 0, y=4y = 4 (the top). The bottom is at y=0y = 0. So yy runs from 0 to 4.
Step 3: radius. The distance from the yy-axis (where x=0x = 0) out to the line:
R=2−y2R = 2 - \frac{y}{2}
Step 4: set up
V=∫04π(2−y2)2 dyV = \int_{0}^{4} \pi \left(2 - \frac{y}{2}\right)^2\,dy
To evaluate, you’d expand the squared term and integrate, but the setup is the skill being tested.

Another y-axis Example

Find the volume formed by rotating the region bounded by x=yx = \sqrt{y}, x=0x = 0, and y=4y = 4 around the yy-axis.
Step 1: radius and bounds. Already in x=f(y)x = f(y) form, so R=yR = \sqrt{y}, with yy from 0 to 4.
Step 2: set up and evaluate
V=∫04π(y)2 dy=π∫04y dy=π[y22]04=π(162)=8πV = \int_{0}^{4} \pi (\sqrt{y})^2\,dy = \pi \int_{0}^{4} y\,dy = \pi \left[\frac{y^2}{2}\right]_{0}^{4} = \pi \left(\frac{16}{2}\right) = 8\pi
Volume: 8π8\pi cubic units

Problem-Solving Strategy

Step 1: sketch the region and identify the axis of revolution.
Step 2: determine the radius function. Measure from the axis of revolution to the curve.
Step 3: identify the limits. Find where the region starts and ends along the axis of revolution.
Step 4: set up the integral. Use ∫πR2 dx\int \pi R^2\,dx for the xx-axis, ∫πR2 dy\int \pi R^2\,dy for the yy-axis.
Step 5: evaluate. Factor out π\pi, expand squared terms, integrate, and evaluate at the bounds.

Common Patterns and Tips

When to use dxdx vs. dydy
Axis of Revolution
Integration Variable
Function Form Needed
xx-axis
dxdx
y=f(x)y = f(x)
yy-axis
dydy
x=f(y)x = f(y)
Simplifying (f(x))2(f(x))^2
Always simplify the squared function: - (ex)2=e2x(e^x)^2 = e^{2x} - (x2)2=x4(x^2)^2 = x^4 - (x)2=x(\sqrt{x})^2 = x - (ax+b)2=a2x2+2abx+b2(ax + b)^2 = a^2x^2 + 2abx + b^2
Working with π\pi
On non-calculator sections, leave π\pi in the answer (32π5\frac{32\pi}{5}, not 20.106…20.106\ldots), and factor it out of the integral early.
On calculator sections, you can approximate: 32π5≈20.106\frac{32\pi}{5} \approx 20.106.

Visualization Tips

  1. Imagine the sweeping motion. The region traces out a path as it spins
  1. Think in slices. Every thin vertical (or horizontal) strip becomes a disk
  1. The radius varies. As you move along the axis, each disk’s radius changes with the function
  1. It’s solid throughout. Not hollow. Every point in the region traces a circle

Common Mistakes to Avoid

  • Forgetting to square the radius. It’s πR2\pi R^2, not πR\pi R
  • Using the wrong variable. xx-axis rotation uses dxdx; yy-axis rotation uses dydy
  • Not converting for yy-axis problems. Always solve for x=f(y)x = f(y)
  • Squaring incorrectly. (x2)2=x4(x^2)^2 = x^4, not x2x^2
  • Forgetting π\pi, which happens easily once you factor it out
  • Wrong bounds. For the xx-axis use xx-values; for the yy-axis use yy-values

Summary Table

Scenario
Volume Formula
Notes
Around the xx-axis
V=∫abπ[f(x)]2 dxV = \int_{a}^{b} \pi [f(x)]^2\,dx
Radius = f(x)f(x)
Around the yy-axis
V=∫cdπ[f(y)]2 dyV = \int_{c}^{d} \pi [f(y)]^2\,dy
Need x=f(y)x = f(y) form
General form
V=∫πR2 d(var)V = \int \pi R^2\,d(\text{var})
RR = radius function

Key Takeaways

  • Solid of revolution: rotate a 2D region around an axis to make a 3D solid
  • Disk method: every cross-section perpendicular to the axis is a circle
  • Volume formula: V=∫abπR2 dxV = \int_{a}^{b} \pi R^2\,dx (or dydy for the yy-axis)
  • Radius RR: the distance from the axis of revolution to the outer edge
  • xx-axis rotation: use dxdx, radius is R=f(x)R = f(x), bounds are xx-values
  • yy-axis rotation: use dydy, convert to x=f(y)x = f(y), bounds are yy-values
  • Always square the radius. A disk’s area is πR2\pi R^2, not πR\pi R
  • Sketching helps. Drawing the region and its mirror image clarifies the setup
  • π\pi is a constant. Factor it out for easier computation
  • Leave answers in terms of π\pi unless you’re asked to approximate
  • This is the foundation for disks around other axes and the washer method, coming next

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