Perception
Perception: How we organize, interpret, and make sense of these sensory signals.
How We Process Sensory Information
Bottom-Up Processing: Building perception from the smallest sensory details and working up to a complete picture. Example: Seeing individual dots and then recognizing them as a picture.
Top-Down Processing: Using our existing knowledge, expectations, and context to interpret sensory information. Example: Reading a misspelled word but still understanding its meaning.
Perception: Making Sense of Sensations
Visual Capture: The tendency for vision to dominate other senses. Example: Movie sound seems to come from the screen, not the speakers.
Gestalt Psychology: The whole is greater than the sum of its parts. We organize sensory information into meaningful patterns and wholes.
Figure-Ground: Organizing the visual field into objects (figures) that stand out from their surroundings (ground).
Grouping: Our tendency to organize stimuli into groups based on
Figure Ground
Gestalt Principles of Perceptual Organization
Proximity: We group nearby figures together.
Similarity: We group figures that are similar to each other.
Continuity: We perceive smooth, continuous patterns rather than discontinuous ones.
Connectedness: We see uniform and linked objects as a single unit.
Closure: We fill in gaps to create complete, whole objects.
Depth Perception: Seeing in 3D
Definition: The ability to judge distance and see objects in three dimensions, even though the images on our retinas are two-dimensional.
Visual Cliff Experiment (Gibson & Walk): Showed that infants (and young animals) have innate depth perception.
Types of Depth Cues
Monocular Cues: Cues that can be perceived with one eye alone.
Interposition (Overlap): Closer objects block the view of objects farther away.
Linear Perspective: Parallel lines appear to converge with distance.
Relative Size: If two objects are similar in size, the one that appears smaller is perceived as farther away.
Relative Height: Objects higher in the visual field are perceived as farther away.
Texture Gradient: Objects with finer, less detailed texture are perceived as farther away.
Binocular Cues: Cues that require both eyes.
Convergence: The eyes turn inward more to focus on closer objects.
Retinal Disparity: The brain compares slightly different images from each eye to calculate distance. The greater the disparity, the closer the object.
Perception: Movement, Constancy, and Interpretation
Movement Perception
Stroboscopic Motion: The illusion of movement created by a series of rapidly changing still images. Example: Flipbooks or animated films.
Phi Phenomenon: The illusion of movement created by flashing lights in a sequence. Example: Marquees or holiday lights.
Perceptual Constancy: We perceive objects as stable and unchanging even as sensory input (light, angle, distance) changes.
Size Constancy: We perceive an object's size as constant even when its distance changes.
Illusions:
Muller-Lyer Illusion: Two lines of the same length appear different due to the direction of arrows at their ends.
Ponzo Illusion: Two horizontal lines of the same length appear different because of converging lines around them.
Ames Room: A distorted room that makes people appear to shrink or grow as they move across it.
Perceptual Interpretation
Perceptual Adaptation: The ability to adjust to a changed sensory input, such as an inverted or distorted visual field.
Perceptual Sets: Our expectations and experiences influence how we perceive the world.
Schemas: Mental frameworks that organize our knowledge and influence how we interpret new information.
Context Effects: The surrounding environment or situation can alter our perception of a stimulus.
Cultural Context: Culture can also shape how we perceive things.
Factors Influencing Perception
Biological: Sensory processing, innate visual abilities, critical periods for development.
Psychological: Attention, learned schemas, emotions, expectations.
Social-Cultural: Cultural norms and beliefs, physical context.
Human Factors and Perception
Human Factors Psychology: A field that focuses on how people and machines interact. These psychologists use their understanding of perception and behavior to design user-friendly products and technology.
Extrasensory Perception (ESP): The controversial claim that some people can perceive information without using the normal senses.
Telepathy: Mind-to-mind communication.
Clairvoyance: Perceiving remote events (e.g., knowing a friend is in trouble).
Precognition: Predicting future events.
Psychokinesis: Moving objects with the mind.
Sensory Deprivation: Reducing sensory input to a minimum. Research has shown that this can lead to altered states of consciousness and even hallucinations.
Selective Attention: The ability to focus on specific sensory information while filtering out other stimuli. Example: Listening to your friend's voice in a noisy crowd.